The Clipping tool creates an excerpt from a live channel or Video on Demand (VOD) content. The asset created from this clipping process is known as a clip. A clip may be played back as VOD content.
Create a clip by performing the following steps:
Optimize clip creation performance by turning off all effects on the Effects tab. If the source asset is Studio DRM-protected, then you must also disable the Studio DRM option from the Details tab.
Profiles allow you to define a default configuration for each type of clip. Apply this default configuration to a clip by selecting the desired profile from the Clipping tool.
The settings that may be defined through profiles are listed below.
You can define the exact segment of the live channel or VOD content that will be clipped through start and stop markers. Start and stop markers may be defined by selecting a playhead, frame, or an exact time.
Note that a playhead's position is defined by time and it is indicated between the video preview and the timeline.
A playhead is a vertical line on the timeline that identifies a specific position in the video. A playhead may be used to define a clip's start/stop position. If the live channel or on-demand content is currently being played back from within the Clipping tool, then the playhead is constantly being updated to reflect the current position in the video being played back.
Set a clip's start/stop position by playhead by clicking Set Start or Set Stop. The start or stop marker will then be set to the time associated with the playhead at that moment in time.
Live channel or VOD content consists of a set of sequential video frames. The number of video frames within a specific second is known as the frame rate (frames per second). A clip's start/stop position may be set to a specific frame.
Select a frame by setting the By Time option to the exact second where the frame may be found, clicking Select Frame, and then selecting the desired frame from the available set of frames for the given time.
The valid range for video frames will vary according to the source video's frame rate (frames per second). Standard frame rates are 24, 30, and 60 fps. The valid range for these frame rates is 0-23, 0-29, and 0-59, respectively.
A clip's start/stop position may be defined or fine-tuned by setting the By Time option to the exact desired time/frame.
Syntax:
Example:
The following value represents the second frame at the thirty minute and 20 second mark.
A poster image is the image that is displayed by the media player until the video is started. By default, a clip's poster image is set to a frame at its halfway point.
A clip's poster image may be set through the Set Poster Image option. Set it to an image within the clip by selecting a playhead, frame, or an exact time. Alternatively, upload a custom image by clicking Upload Image from the Set Poster Image option. Finally, you may revert back to the default poster image by selecting "Use Default."
Once a poster image has been defined, a thumbnail preview will be displayed directly above the Set Poster Image option. Enlarge this preview by clicking on it. Alternatively, download it by clicking the download icon that appears directly to the right of the Set Poster Image option.
Various optional effects may be applied to a clipped video segment. The order in which these effects may be applied is outlined below.
Event | Applicable Effect(s) |
---|---|
Start of Playback |
Intro Bumper |
Start of Clipped Video |
|
Near the End of Clipped Video |
Fade Out |
End of Clipped Video |
Outro Bumper |
The length of a video bumper is restricted to 59 seconds or less. Longer VOD content will be unavailable for selection.
A video bumper typically consists of a brief announcement, logo, or a branded message that may be inserted before and/or after a clip. Bumpers inserted before a clip are known as intro bumpers, while those appended to a clip are known as outro bumpers.
Define a clip's intro/outro bumper by navigating to the Effects tab, marking either the Intro bumper or the Outro bumper option, and then selecting the desired clip.
An overlay allows the display of a static image on top of a clip. The most common usage for an image overlay is to brand a video by displaying a logo.
An image must be uploaded as an overlay before it can be applied to a clip. Please note the following items before uploading an overlay:
To upload an image from the CMS
To apply an image overlay to a clip
From the Profile option, select a profile that contains the desired image overlay.
A fade in/out effect may be applied to a clip. This effect gradually transitions from a black background to the clip or vice-versa. Define the duration, in seconds, of the fade effect from the Fade In or the Fade Out options on the Effects tab.
Metadata allows supplemental data to be associated with a clip. This metadata may then be forwarded to your web site or custom player via the AssetInfo API.
The External ID metadata key cannot be hidden when a third-party platform integration configuration maps to it.
By default, a new clip may be assigned an external ID through the External ID metadata key. This external ID may be leveraged when generating a friendly playback URL for the clip in question. Hide this external ID metadata key by clearing the Show External ID option in the Clipping Tool. option from the desired profile.
Additional metadata may be associated with a clip by defining custom keys. A custom metadata key may be one of the following types:
Add values to a dropdown field by:
A dropdown field's default value varies according to whether the Include a 'No Value' option is marked.
A value cannot be directly modified. However, it can be deleted and a new one may be added in its place.
Delete a value by clicking the corresponding Delete label.
To add a custom metadata key to a profile
Metadata key values may be defined during the clip creation process from the Details tab within the Clipping tool.
You may use the Clipping tool to clip from a live channel or from an asset that is still being sliced. However, the Clipping tool will only contain the video that was already sliced at the time that the tool was launched. Update the Clipping tool to contain the video that has been sliced since it was opened by clicking Refresh Video. This action refreshes the video from within the Clipping tool without losing marker data, metadata, effects, etc.
Drafts allow you to automate the identification of video segments that should be converted to video clips. After which, use the Clipping tool to adjust the start/stop markers, apply the desired settings and/or effects, and then generate the video clip.
Sample Scenario
You have a recurring news show that contains a 3 minute weather segment that starts approximately 42 minutes into the show. The weather segment's consistent schedule and duration allows us to leverage our API to automatically generate a video clip draft for the weather segment from each news show. Automatically marking start and stop times reduces the time and effort required to generate a video clip by making it easier to identify where a video clip should start and stop.
Key information:
View an asset's video clip draft(s) from the Drafts tab of the Clipping tool.
The Drafts tab is only present when the current asset contains one or more draft(s).
Use the Clipping tool to generate a video clip from a draft.
Upon creating a video clip from a draft, the draft will be removed from the Drafts tab. If no drafts remain, then the Drafts tab will be hidden.
To generate a video clip from a draft
Click Create clip to generate a video clip.
The draft selected in step 5 will be removed from the Drafts tab.
Keyboard shortcuts are provided to facilitate setting start and stop markers. These shortcuts keys, which are listed below, are only available when the timeline has the focus.
Action |
Key |
More Information |
---|---|---|
Play/Pause |
SPACE |
|
Pause |
k |
|
Jump Back |
j |
Jumps back up to 8 seconds to the start of a previous slice. |
Jump Forward |
l |
Jumps forward 4 seconds. |
Jump to Start Marker |
UP ARROW |
Jumps to 3 seconds prior to the time defined in the start marker. |
Jump to Stop Marker |
DOWN ARROW |
Jumps to 3 seconds prior to the time defined in the stop marker. |
Set Start Marker |
i |
Sets the start marker to the time associated with the playhead at that moment in time. |
Set Stop Marker |
o |
Sets the stop marker to the time associated with the playhead at that moment in time. |
Refine Start Time Marker |
LEFT ARROW |
Allows the clip's start position to be set to a specific video frame. This shortcut is the equivalent of clicking the start marker's Select Frame. The following keyboard shortcuts are available when selecting a frame:
|
Refine Stop Time Marker |
RIGHT ARROW |
Allows the clip's stop position to be set to a specific video frame. This shortcut is the equivalent of clicking the stop marker's Select Frame. The following keyboard shortcuts are available when selecting a frame:
|
Zoom In (Timeline) |
+ or = |
Zooms in to the timeline in 10% increments. This will cause the visible area of the timeline to display a shorter time range. Use the scroll bar directly below the timeline to scroll to the beginning or the end of the video. |
Zoom Out (Timeline) |
- |
Zooms out of the timeline in 10% increments. This will cause the visible area of the timeline to display a longer time range. |
By default, creating a clip will add it to the library as VOD content. Similar to all other VOD content, this new VOD asset may be:
Key information:
Publishing to a third-party platform requires that integration settings be defined prior to clip creation.
The Clipping tool supports the capability to automatically publish a clip to a third-party platform (e.g., Kaltura or Lakana). Upon creating a clip, it will be pushed to the third-party portal. This capability allows fast and easy integration with a custom video player.
Studio DRM protection may be applied when creating a clip from a Studio DRM-protected asset. Publishing to a third-party platform is disabled when Studio DRM protection is enabled. Disable the Studio DRM option from the Details tab before attempting to publish to a third-party platform.
Integration with a third-party platform consists of defining authentication information and then mapping key data to third-party platform fields. Once integration settings have been defined, new clips will automatically be published to the third-party platform.
Add a third-party platform integration to a profile by performing the following steps:
The capability to upload content to a third-party platform requires authorization. Typically, this involves defining a user name, password, and a key through which content will be uploaded to the third-party platform.
Clip-specific information may be leveraged when publishing content to a third-party platform. This capability facilitates content management and automated workflow by leveraging relevant information when defining critical properties for newly published content.
A prerequisite for metadata mapping is the creation of custom metadata keys. After which, metadata keys should be assigned to third-party platform fields from within your third-party platform integration configuration.
Each platform enforces minimum requirements on the videos that may be uploaded to their service. Our service adheres to these platform-specific requirements and enforces the applicable ones when exporting clips to a platform. Please ensure that the requirements listed below are satisfied before exporting a video clip to the platform in question.
Platform | Restriction |
---|---|
|
|
|
The maximum transfer rate at which clips are uploaded is 1 GB per 20 minutes |